Music Production Courses for Kids and Teens in Ryde
Build your skills in the SLJr Standard course, then explore a specialist area through our advanced expansion courses.
Core program · Beginner to advancedSLJr Standard
8 terms · Approximately 2 years · Ages 8–18Explore this courseClose overview
Our core program spans eight nine-week terms, with one-hour lessons. Students progress from guided learning to finished projects and showcases. New students are placed at a suitable term based on their experience, and progress is guided by the skills they demonstrate in their work.
A glimpse of the eight terms
Term 1: Foundations
Get comfortable in Logic Pro, explore song structure, and create a structured track using edited loops.
Term 2: Arranging and Ear Training
Arrange music with confidence, recognise keys and clashes, and shape a song with transitions and a clear build.
Term 3: MIDI and Beats
Discover MIDI, make original beats, and combine drums, bass and other sounds into a short track.
Term 4: Playing and Building
Record original parts with a keyboard, develop melodies and chords, and shape a song with a peak and breakdown.
Term 5: Writing and Recording
Develop song ideas, write lyrics, record vocals, and use effects to bring a song together.
Term 6: Shaping Sound
Explore EQ, compression, limiting, reverb, delay and creative effects to refine a track.
Term 7: Automation and Mixing
Use automation to add movement, then balance and mix a complete track.
Term 8: Mastering and Releasing
Polish a finished song, prepare its release materials, export the final files, and share the completed single.
After the standard course, continue developing your own music in Studio or explore one of the advanced expansion courses below.
Advanced expansionFilm Scoring & Foley
2 terms · 18 weeksPrerequisite: SLJr Standard course or equivalent.
Explore this courseClose overview
Explore how a score shapes emotion, character and tension. Create music to picture and perform Foley — the everyday sounds recreated to match the action on screen.
What you’ll create
Develop a short scored scene, refine it through director-style feedback, and bring music and sound together into a finished soundtrack.
Two-hour weekly workshops, plus project time.
Advanced expansionGame Music & Interactive Scoring
1 term · 9 weeksPrerequisite: SLJr Standard course or equivalent.
Explore this courseClose overview
Move beyond a fixed soundtrack into music that adapts to gameplay. Explore musical layers, seamless loops and transitions that respond to changing action.
What you’ll create
Build and test a small interactive music system in a supplied game template.
Two-hour weekly workshops, plus project time.
Advanced expansionCommercial Music & Sonic Branding
1 term · 9 weeksPrerequisite: SLJr Standard course or equivalent.
Explore this courseClose overview
Translate a creative brief into a distinctive musical identity. Explore short-form storytelling, sonic logos and music that supports a clear message.
What you’ll create
Develop a compact campaign music package and adapt it across different lengths and voiceover versions.
Two-hour weekly workshops, plus project time.
Advanced expansionStudio Engineering & Audio Post Production
3 terms · 27 weeksPrerequisite: SLJr Standard course or equivalent.
Explore this courseClose overview
Take a more focused role behind the desk. Explore microphone choices, ensemble recording, multitrack editing and mixing, then develop screen-audio skills through dialogue, ADR and Foley.
What you’ll create
Build a portfolio of studio recordings, mixes and a short audio post-production project. ADR is replacement dialogue recorded to match a scene.
Two-hour weekly workshops, plus project time and selected extended studio sessions.
Not sure which course fits your experience? Talk to us about your next step.
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